libElysianVMU 1.6.0
Full-featured, accurate, cross-platform library emulating the Dreamcast's Visual Memory Unit
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EvmuTimersClass Struct Reference

#include <evmu_timers.h>

Inheritance diagram for EvmuTimersClass:
EvmuPeripheralClass EvmuIBehaviorClass

Data Fields

EvmuPeripheralClass base
 
- Data Fields inherited from EvmuPeripheralClass
GblObjectClass base
 
EvmuIBehaviorClass EvmuIBehaviorImpl
 
EVMU_RESULT(* pFnMemoryEvent )(EvmuPeripheral *pSelf, EvmuMemoryEvent *pEvent)
 
EVMU_RESULT(* pFnClockEvent )(EvmuPeripheral *pSelf, EvmuClockEvent *pEvent)
 
- Data Fields inherited from EvmuIBehaviorClass
GblInterface base
 
EVMU_RESULT(* pFnReset )(EvmuIBehavior *pSelf)
 
EVMU_RESULT(* pFnUpdate )(EvmuIBehavior *pSelf, EvmuTicks ticks)
 
EVMU_RESULT(* pFnSaveState )(const EvmuIBehavior *pSelf, FILE *pFile)
 
EVMU_RESULT(* pFnLoadState )(EvmuIBehavior *pSelf, FILE *pFile)
 

Detailed Description

GblClass structure for EvmuTimers.

No public members.

Todo
timeout/reload/tick virtual method?
See also
EvmuTimers

Definition at line 62 of file evmu_timers.h.

Field Documentation

◆ base

EvmuPeripheralClass EvmuTimersClass::base

Inherited base class structure.

Definition at line 62 of file evmu_timers.h.


The documentation for this struct was generated from the following file: