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libElysianVMU 1.6.0
Full-featured, accurate, cross-platform library emulating the Dreamcast's Visual Memory Unit
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#include <evmu_peripheral.h>
Data Fields | ||
| union { | ||
| EvmuPeripheralClass * pClass | ||
| GblObject base | ||
| }; | ||
| GblFlags | logLevel | |
Related Symbols | |
(Note that these are not member symbols.) | |
Accessors | |
Methods for reading/writing state | |
| EvmuDevice * | EvmuPeripheral_device (const EvmuPeripheral *pSelf) |
Emulated hardware component of an EvmuDevice.
Base instance type of all emulated components of the Visual Memory Unit / Potato IC.
Definition at line 80 of file evmu_peripheral.h.
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Returns the EvmuDevice to which the given peripheral is attached to.
| GblObject EvmuPeripheral::base |
Inherited base instance structure.
Definition at line 80 of file evmu_peripheral.h.
| GblFlags EvmuPeripheral::logLevel |
Active log level filter for peripheral.
Definition at line 81 of file evmu_peripheral.h.
| EvmuPeripheralClass* EvmuPeripheral::pClass |
Pointer to class/vtable structure.
Definition at line 80 of file evmu_peripheral.h.