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libElysianVMU 1.6.0
Full-featured, accurate, cross-platform library emulating the Dreamcast's Visual Memory Unit
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Files | |
| file | evmu_battery.h |
| file | evmu_buzzer.h |
| file | evmu_clock.h |
| file | evmu_cpu.h |
| file | evmu_flash.h |
| file | evmu_gamepad.h |
| file | evmu_lcd.h |
| file | evmu_pic.h |
| file | evmu_ram.h |
| file | evmu_rom.h |
| file | evmu_timers.h |
| file | evmu_wram.h |
| file | evmu_peripheral.h |
Data Structures | |
| struct | EvmuBattery |
| struct | EvmuBuzzer |
| struct | EvmuClock |
| struct | EvmuCpu |
| struct | EvmuFlash |
| struct | EvmuGamepad |
| struct | EvmuLcd |
| struct | EvmuPic |
| struct | EvmuRam |
| struct | EvmuRom |
| struct | EvmuTimers |
| struct | EvmuWram |
| struct | EvmuPeripheral |
Hardware subcomponents of the VMU's SoC.
An EvmuDevice is comprised of a collection of EvmuPeripherals which act as its individual hardware components. Each Peripheral inherits from the base type, EvmuPeripheral.