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libElysianVMU 1.6.0
Full-featured, accurate, cross-platform library emulating the Dreamcast's Visual Memory Unit
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#include <evmu_device.h>
Data Fields | |
| GblObjectClass | base |
| EvmuIBehaviorClass | EvmuIBehaviorImpl |
Data Fields inherited from EvmuIBehaviorClass | |
| GblInterface | base |
| EVMU_RESULT(* | pFnReset )(EvmuIBehavior *pSelf) |
| EVMU_RESULT(* | pFnUpdate )(EvmuIBehavior *pSelf, EvmuTicks ticks) |
| EVMU_RESULT(* | pFnSaveState )(const EvmuIBehavior *pSelf, FILE *pFile) |
| EVMU_RESULT(* | pFnLoadState )(EvmuIBehavior *pSelf, FILE *pFile) |
GblClass structure for EvmuDevice.
This class contains no public members.
Definition at line 53 of file evmu_device.h.
| GblObjectClass EvmuDeviceClass::base |
Inherited base class structure.
Definition at line 53 of file evmu_device.h.
| EvmuIBehaviorClass EvmuDeviceClass::EvmuIBehaviorImpl |
Embedded interface class structure.
Definition at line 53 of file evmu_device.h.