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libElysianVMU 1.6.0
Full-featured, accurate, cross-platform library emulating the Dreamcast's Visual Memory Unit
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Go to the source code of this file.
Data Structures | |
| struct | EvmuClockEventClass |
| struct | EvmuClockEvent |
Macros | |
| #define | EVMU_CLOCK_EVENT_TYPE (GBL_TYPEID(EvmuClockEvent)) |
| #define | EVMU_CLOCK_EVENT(self) |
| #define | EVMU_CLOCK_EVENT_CLASS(klass) |
| #define | EVMU_CLOCK_EVENT_GET_CLASS(self) |
Functions | |
| GblType | EvmuClockEvent_type (void) |
| #define EVMU_CLOCK_EVENT | ( | self | ) |
Definition at line 14 of file evmu_clock_event.h.
| #define EVMU_CLOCK_EVENT_CLASS | ( | klass | ) |
Definition at line 15 of file evmu_clock_event.h.
| #define EVMU_CLOCK_EVENT_GET_CLASS | ( | self | ) |
Definition at line 16 of file evmu_clock_event.h.
| #define EVMU_CLOCK_EVENT_TYPE (GBL_TYPEID(EvmuClockEvent)) |
Definition at line 13 of file evmu_clock_event.h.