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libElysianVMU 1.6.0
Full-featured, accurate, cross-platform library emulating the Dreamcast's Visual Memory Unit
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Documentation of the VMU and its various components
The following pages attempt to meticulously document everything that is currently known about the Visual Memory Unit's hardware.
| Page | Contents |
|---|---|
| Technical Specifications | Hardware Overview |
| Memory Map | Overview of the VMU's various memory spaces |
| Addressing Modes | Listing and details of the LC86K's addressing modes |
| Instruction Set | Listing of all LC86K instructions/opcodes and their encoding |
| Special Function Registers | Listing and details on all known SFRs within the Potato |
| XRAM | LCD Framebuffer pixel layout + icon locations |
| BIOS | Builtin OS and public firmware calls located within ROM |
| Interrupts | Listing of interrupt service routines and their configuration registers |
| Filesystem | Layout and description of the 8-bit FAT filesystem stored within flash |
| File Formats | Layouts and descriptions of the various VMU-related file formats |